voidrice/.config/ncmpcpp/config

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ncmpcpp_directory = ${XDG_CONFIG_HOME:$HOME/.config}/ncmpcpp
#
##
## Directory for storing downloaded lyrics. It defaults to ~/.lyrics since other
## MPD clients (eg. ncmpc) also use that location.
##
#
lyrics_directory = ${XDG_DATA_HOME:$HOME/.local/share}/lyrics
#
##### connection settings #####
#
#mpd_host = localhost
#
#mpd_port = 6600
#
#mpd_connection_timeout = 5
#
## Needed for tag editor and file operations to work.
##
mpd_music_dir = "~/Music"
#
#mpd_crossfade_time = 5
#
##### music visualizer #####
##
## Note: In order to make music visualizer work you'll need to use mpd fifo
## output, whose format parameter has to be set to 44100:16:1 for mono
## visualization or 44100:16:2 for stereo visualization. Example configuration
## (it has to be put into mpd.conf):
##
## audio_output {
## type "fifo"
## name "Visualizer feed"
## path "/tmp/mpd.fifo"
## format "44100:16:2"
## }
##
#
#visualizer_fifo_path = /tmp/mpd.fifo
#
##
## Note: Below parameter is needed for ncmpcpp to determine which output
## provides data for visualizer and thus allow syncing between visualization and
## sound as currently there are some problems with it.
##
#
#visualizer_output_name = Visualizer feed
#
##
## If you set format to 44100:16:2, make it 'yes'.
##
#visualizer_in_stereo = yes
#
##
## Note: Below parameter defines how often ncmpcpp has to "synchronize"
## visualizer and audio outputs. 30 seconds is optimal value, but if you
## experience synchronization problems, set it to lower value. Keep in mind
## that sane values start with >=10.
##
#
#visualizer_sync_interval = 30
#
##
## Note: To enable spectrum frequency visualization you need to compile ncmpcpp
## with fftw3 support.
##
#
## Available values: spectrum, wave, wave_filled, ellipse.
##
visualizer_type = spectrum
#
#visualizer_look = ●卐
#visualizer_look = 卐
#
#visualizer_color = blue, cyan, green, yellow, magenta, red
#
## Alternative subset of 256 colors for terminals that support it.
##
#visualizer_color = 41, 83, 119, 155, 185, 215, 209, 203, 197, 161
#
##### system encoding #####
##
## ncmpcpp should detect your charset encoding but if it failed to do so, you
## can specify charset encoding you are using here.
##
## Note: You can see whether your ncmpcpp build supports charset detection by
## checking output of `ncmpcpp --version`.
##
## Note: Since MPD uses UTF-8 by default, setting this option makes sense only
## if your encoding is different.
##
#
#system_encoding = ""
#
##### delays #####
#
## Time of inactivity (in seconds) after playlist highlighting will be disabled
## (0 = always on).
##
#playlist_disable_highlight_delay = 5
#
## Defines how long messages are supposed to be visible.
##
message_delay_time = 1
#
##### song format #####
##
## For a song format you can use:
##
## %l - length
## %f - filename
## %D - directory
## %a - artist
## %A - album artist
## %t - title
## %b - album
## %y - date
## %n - track number (01/12 -> 01)
## %N - full track info (01/12 -> 01/12)
## %g - genre
## %c - composer
## %p - performer
## %d - disc
## %C - comment
## %P - priority
## $R - begin right alignment
##
## If you want to make sure that a part of the format is displayed only when
## certain tags are present, you can archieve it by grouping them with brackets,
## e.g. '{%a - %t}' will be evaluated to 'ARTIST - TITLE' if both tags are
## present or '' otherwise. It is also possible to define a list of
## alternatives by providing several groups and separating them with '|',
## e.g. '{%t}|{%f}' will be evaluated to 'TITLE' or 'FILENAME' if the former is
## not present.
##
## Note: If you want to set limit on maximal length of a tag, just put the
## appropriate number between % and character that defines tag type, e.g. to
## make album take max. 20 terminal cells, use '%20b'.
##
## In addition, formats support markers used for text attributes. They are
## followed by character '$'. After that you can put:
##
## - 0 - default window color (discards all other colors)
## - 1 - black
## - 2 - red
## - 3 - green
## - 4 - yellow
## - 5 - blue
## - 6 - magenta
## - 7 - cyan
## - 8 - white
## - 9 - end of current color
## - b - bold text
## - u - underline text
## - r - reverse colors
## - a - use alternative character set
##
## If you don't want to use a non-color attribute anymore, just put it again,
## but this time insert character '/' between '$' and attribute character,
## e.g. {$b%t$/b}|{$r%f$/r} will display bolded title tag or filename with
## reversed colors.
##
## If you want to use 256 colors and/or background colors in formats (the naming
## scheme is described below in section about color definitions), it can be done
## with the syntax $(COLOR), e.g. to set the artist tag to one of the
## non-standard colors and make it have yellow background, you need to write
## $(197_yellow)%a$(end). Note that for standard colors this is interchangable
## with attributes listed above.
##
## Note: colors can be nested.
##
#
song_list_format = {$4%a - }{%t}|{$8%f$9}$R{$3(%l)$9}
#
song_status_format = $b{{$8"%t"}} $3by {$4%a{ $3in $7%b{ (%y)}} $3}|{$8%f}
#
song_library_format = {%n - }{%t}|{%f}
#
alternative_header_first_line_format = $b$1$aqqu$/a$9 {%t}|{%f} $1$atqq$/a$9$/b
#
alternative_header_second_line_format = {{$4$b%a$/b$9}{ - $7%b$9}{ ($4%y$9)}}|{%D}
#
current_item_prefix = $(cyan)$r$b
#
current_item_suffix = $/r$(end)$/b
#
current_item_inactive_column_prefix = $(magenta)$r
#
current_item_inactive_column_suffix = $/r$(end)
#
#now_playing_prefix = $b
#
#now_playing_suffix = $/b
#
#browser_playlist_prefix = "$2playlist$9 "
#
#selected_item_prefix = $6
#
#selected_item_suffix = $9
#
#modified_item_prefix = $3> $9
#
##
## Note: attributes are not supported for the following variables.
##
#song_window_title_format = {%a - }{%t}|{%f}
##
## Note: Below variables are used for sorting songs in browser. The sort mode
## determines how songs are sorted, and can be used in combination with a sort
## format to specify a custom sorting format. Available values for
## browser_sort_mode are "name", "mtime", "format" and "noop".
##
#
#browser_sort_mode = name
#
#browser_sort_format = {%a - }{%t}|{%f} {(%l)}
#
##### columns settings #####
##
## syntax of song columns list format is "column column etc."
##
## - syntax for each column is:
##
## (width of the column)[color of the column]{displayed tag}
##
## Note: Width is by default in %, if you want a column to have fixed size, add
## 'f' after the value, e.g. (10)[white]{a} will be the column that take 10% of
## screen (so the real width will depend on actual screen size), whereas
## (10f)[white]{a} will take 10 terminal cells, no matter how wide the screen
## is.
##
## - color is optional (if you want the default one, leave the field empty).
##
## Note: You can give a column additional attributes by putting appropriate
## character after displayed tag character. Available attributes are:
##
## - r - column will be right aligned
## - E - if tag is empty, empty tag marker won't be displayed
##
## You can also:
##
## - give a column custom name by putting it after attributes, separated with
## character ':', e.g. {lr:Length} gives you right aligned column of lengths
## named "Length".
##
## - define sequence of tags, that have to be displayed in case predecessor is
## empty in a way similar to the one in classic song format, i.e. using '|'
## character, e.g. {a|c|p:Owner} creates column named "Owner" that tries to
## display artist tag and then composer and performer if previous ones are not
## available.
##
#
#song_columns_list_format = (20)[]{a} (6f)[green]{NE} (50)[white]{t|f:Title} (20)[cyan]{b} (7f)[magenta]{l}
#
##### various settings #####
#
##
## Note: Custom command that will be executed each time song changes. Useful for
## notifications etc.
##
#execute_on_song_change = ""
#
##
## Note: Custom command that will be executed each time player state
## changes. The environment variable MPD_PLAYER_STATE is set to the current
## state (either unknown, play, pause, or stop) for its duration.
##
#
#execute_on_player_state_change = ""
#
#playlist_show_mpd_host = no
#
#playlist_show_remaining_time = no
#
#playlist_shorten_total_times = no
#
#playlist_separate_albums = no
#
##
## Note: Possible display modes: classic, columns.
##
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playlist_display_mode = columns
#
browser_display_mode = columns
#
#search_engine_display_mode = classic
#
#playlist_editor_display_mode = classic
#
#discard_colors_if_item_is_selected = yes
#
#show_duplicate_tags = true
#
#incremental_seeking = yes
#
#seek_time = 1
#
#volume_change_step = 2
#
#autocenter_mode = no
#
#centered_cursor = no
#
##
## Note: You can specify third character which will be used to build 'empty'
## part of progressbar.
##
progressbar_look = ->
#
## Available values: database, playlist.
##
#default_place_to_search_in = database
#
## Available values: classic, alternative.
##
#user_interface = classic
#
#data_fetching_delay = yes
#
## Available values: artist, album_artist, date, genre, composer, performer.
##
media_library_primary_tag = album_artist
#
media_library_albums_split_by_date = no
#
## Available values: wrapped, normal.
##
#default_find_mode = wrapped
#
#default_tag_editor_pattern = %n - %t
#
#header_visibility = yes
#
#statusbar_visibility = yes
#
#titles_visibility = yes
#
#header_text_scrolling = yes
#
#cyclic_scrolling = no
#
#lines_scrolled = 2
#
#lyrics_fetchers = lyricwiki, azlyrics, genius, sing365, lyricsmania, metrolyrics, justsomelyrics, jahlyrics, plyrics, tekstowo, internet
#
#follow_now_playing_lyrics = no
#
#fetch_lyrics_for_current_song_in_background = no
#
#store_lyrics_in_song_dir = no
#
#generate_win32_compatible_filenames = yes
#
#allow_for_physical_item_deletion = no
#
##
## Note: If you set this variable, ncmpcpp will try to get info from last.fm in
## language you set and if it fails, it will fall back to english. Otherwise it
## will use english the first time.
##
## Note: Language has to be expressed as an ISO 639 alpha-2 code.
##
#lastfm_preferred_language = en
#
#space_add_mode = add_remove
#
#show_hidden_files_in_local_browser = no
#
##
## How shall screen switcher work?
##
## - "previous" - switch between the current and previous screen.
## - "screen1,...,screenN" - switch between given sequence of screens.
##
## Screens available for use: help, playlist, browser, search_engine,
## media_library, playlist_editor, tag_editor, outputs, visualizer, clock,
## lyrics, last_fm.
##
#screen_switcher_mode = playlist, browser
#
##
## Note: You can define startup screen by choosing screen from the list above.
##
startup_screen = media_library
#
##
## Note: You can define startup slave screen by choosing screen from the list
## above or an empty value for no slave screen.
##
#startup_slave_screen = ""
#
#startup_slave_screen_focus = no
#
##
## Default width of locked screen (in %). Acceptable values are from 20 to 80.
##
#
#locked_screen_width_part = 50
#
#ask_for_locked_screen_width_part = yes
#
#jump_to_now_playing_song_at_start = yes
#
#ask_before_clearing_playlists = yes
#
#clock_display_seconds = no
#
display_volume_level = no
#
#display_bitrate = no
#
#display_remaining_time = no
#
## Available values: none, basic, extended, perl.
##
#regular_expressions = perl
#
##
## Note: if below is enabled, ncmpcpp will ignore leading "The" word while
## sorting items in browser, tags in media library, etc.
##
ignore_leading_the = yes
#
##
## Note: if below is enabled, ncmpcpp will ignore diacritics while searching and
## filtering lists. This takes an effect only if boost was compiled with ICU
## support.
##
#ignore_diacritics = no
#
#block_search_constraints_change_if_items_found = yes
#
#mouse_support = yes
#
#mouse_list_scroll_whole_page = yes
#
#empty_tag_marker = <empty>
#
#tags_separator = " | "
#
#tag_editor_extended_numeration = no
#
#media_library_sort_by_mtime = no
#
#enable_window_title = yes
#
##
## Note: You can choose default search mode for search engine. Available modes
## are:
##
## - 1 - use mpd built-in searching (no regexes, pattern matching)
##
## - 2 - use ncmpcpp searching (pattern matching with support for regexes, but
## if your mpd is on a remote machine, downloading big database to process
## it can take a while
##
## - 3 - match only exact values (this mode uses mpd function for searching in
## database and local one for searching in current playlist)
##
#
#search_engine_default_search_mode = 1
#
external_editor = vim
#
## Note: set to yes if external editor is a console application.
##
use_console_editor = yes
#
##### colors definitions #####
##
## It is possible to set a background color by setting a color value
## "<foreground>_<background>", e.g. red_black will set foregound color to red
## and background color to black.
##
## In addition, for terminals that support 256 colors it is possible to set one
## of them by using a number in range [1, 256] instead of color name,
## e.g. numerical value corresponding to red_black is 2_1. To find out if the
## terminal supports 256 colors, run ncmpcpp and check out the bottom of the
## help screen for list of available colors and their numerical values.
##
## What is more, there are two special values for the background color:
## "transparent" and "current". The first one explicitly sets the background to
## be transparent, while the second one allows you to preserve current
## background color and change only the foreground one. It's used implicitly
## when background color is not specified.
##
## Moreover, it is possible to attach format information to selected color
## variables by appending to their end a colon followed by one or more format
## flags, e.g. black:b or red:ur. The following variables support this syntax:
## visualizer_color, color1, color2, empty_tag_color, volume_color,
## state_line_color, state_flags_color, progressbar_color,
## progressbar_elapsed_color, player_state_color, statusbar_time_color,
## alternative_ui_separator_color.
##
## Note: due to technical limitations of older ncurses version, if 256 colors
## are used there is a possibility that you'll be able to use only colors with
## transparent background.
#
#colors_enabled = yes
#
empty_tag_color = magenta
#
#header_window_color = magenta
#
#volume_color = default
#
#state_line_color = default
#
#state_flags_color = default:b
#
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main_window_color = white
#
#color1 = white
#
#color2 = green
#
progressbar_color = black:b
#
progressbar_elapsed_color = blue:b
#
statusbar_color = red
#
statusbar_time_color = cyan:b
#
#player_state_color = default:b
#
#alternative_ui_separator_color = black:b
#
#window_border_color = green
#
#active_window_border = red
#