sorta fixed bug with sleep and timing where interrupting
dwmblocks by clicking on the bar would interrupt the sleep causing it to reload everything sooner than it should, which would cause slower things to not update and disappear untill they were reloaded. This was especially a problem with using scrolling on blocks. Still occasionally breaks but is much less horrible.
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parent
d747fa7bc1
commit
73fd031a1d
1 changed files with 23 additions and 6 deletions
29
dwmblocks.c
29
dwmblocks.c
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@ -2,6 +2,7 @@
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#include<stdio.h>
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#include<string.h>
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#include<unistd.h>
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#include <time.h>
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#include<signal.h>
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#include<X11/Xlib.h>
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#define LENGTH(X) (sizeof(X) / sizeof (X[0]))
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@ -91,8 +92,9 @@ void getcmds(int time)
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for(int i = 0; i < LENGTH(blocks); i++)
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{
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current = blocks + i;
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if ((current->interval != 0 && time % current->interval == 0) || time == -1)
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if ((current->interval != 0 && time % current->interval == 0) || time == -1){
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getcmd(current,statusbar[i]);
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}
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}
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}
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@ -103,8 +105,9 @@ void getsigcmds(int signal)
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for (int i = 0; i < LENGTH(blocks); i++)
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{
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current = blocks + i;
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if (current->signal == signal)
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if (current->signal == signal){
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getcmd(current,statusbar[i]);
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}
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}
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}
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@ -173,13 +176,27 @@ void statusloop()
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setupsignals();
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#endif
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int i = 0;
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int previ = -1;
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int gotscrewed = 0;
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struct timespec sleeptime = {1, 0};
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struct timespec left;
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getcmds(-1);
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while(statusContinue)
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{
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getcmds(i);
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writestatus();
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sleep(1.0);
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i++;
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if(i != previ){
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getcmds(i);
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writestatus();
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}
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gotscrewed = nanosleep(&sleeptime, &left);
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previ = i;
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/* long diff = (left.tv_sec + (left.tv_nsec + 500000000l) / 1000000000l); */
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/* i += 1 - diff; */
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if(gotscrewed != -1){
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i++;
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/* }else{ */
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/* printf("sec and nanosec left: %d, %d", left.tv_sec, left.tv_nsec); */
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}
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}
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}
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