implemented nmaster appearance in mode label (using %u)
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a768ea93fd
commit
1d4a24dae0
7 changed files with 18 additions and 8 deletions
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@ -7,7 +7,7 @@ const char *tags[] = { "home", "net", "www", "mon", "fnord", NULL };
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#define DEFMODE dotile /* dofloat */
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#define DEFMODE dotile /* dofloat */
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#define FLOATSYMBOL "><>"
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#define FLOATSYMBOL "><>"
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#define TILESYMBOL "[]="
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#define TILESYMBOL "[%u]="
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#define FONT "-*-terminus-medium-r-*-*-14-*-*-*-*-*-*-*"
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#define FONT "-*-terminus-medium-r-*-*-14-*-*-*-*-*-*-*"
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#define NORMBGCOLOR "#111111"
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#define NORMBGCOLOR "#111111"
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@ -7,7 +7,7 @@ const char *tags[] = { "1", "2", "3", "4", "5", "6", "7", "8", "9", NULL };
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#define DEFMODE dotile /* dofloat */
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#define DEFMODE dotile /* dofloat */
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#define FLOATSYMBOL "><>"
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#define FLOATSYMBOL "><>"
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#define TILESYMBOL "[]="
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#define TILESYMBOL "[%u]="
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#define FONT "-*-fixed-medium-r-normal-*-13-*-*-*-*-*-*-*"
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#define FONT "-*-fixed-medium-r-normal-*-13-*-*-*-*-*-*-*"
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#define NORMBGCOLOR "#333366"
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#define NORMBGCOLOR "#333366"
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@ -1,5 +1,5 @@
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# dwm version
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# dwm version
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VERSION = 2.9
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VERSION = 3.0
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# Customize below to fit your system
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# Customize below to fit your system
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2
draw.c
2
draw.c
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@ -120,7 +120,7 @@ drawstatus(void) {
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dc.x += dc.w;
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dc.x += dc.w;
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}
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}
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dc.w = bmw;
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dc.w = bmw;
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drawtext(arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, dc.status, False, False);
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drawtext(mtext, dc.status, False, False);
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x = dc.x + dc.w;
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x = dc.x + dc.w;
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dc.w = textw(stext);
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dc.w = textw(stext);
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dc.x = bw - dc.w;
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dc.x = bw - dc.w;
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1
dwm.h
1
dwm.h
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@ -93,6 +93,7 @@ struct Client {
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extern const char *tags[]; /* all tags */
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extern const char *tags[]; /* all tags */
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extern char stext[1024]; /* status text */
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extern char stext[1024]; /* status text */
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extern char mtext[32]; /* mode text */
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extern int bx, by, bw, bh, bmw; /* bar geometry, bar mode label width */
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extern int bx, by, bw, bh, bmw; /* bar geometry, bar mode label width */
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extern int screen, sx, sy, sw, sh; /* screen geometry */
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extern int screen, sx, sy, sw, sh; /* screen geometry */
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extern int wax, way, wah, waw; /* windowarea geometry */
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extern int wax, way, wah, waw; /* windowarea geometry */
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5
main.c
5
main.c
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@ -17,7 +17,7 @@
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/* extern */
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/* extern */
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char stext[1024];
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char stext[1024], mtext[32];
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Bool *seltag;
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Bool *seltag;
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int bx, by, bw, bh, bmw, masterd, screen, sx, sy, sw, sh, wax, way, waw, wah;
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int bx, by, bw, bh, bmw, masterd, screen, sx, sy, sw, sh, wax, way, waw, wah;
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unsigned int master, nmaster, ntags, numlockmask;
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unsigned int master, nmaster, ntags, numlockmask;
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@ -128,12 +128,13 @@ setup(void) {
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dc.status[ColFG] = getcolor(STATUSFGCOLOR);
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dc.status[ColFG] = getcolor(STATUSFGCOLOR);
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setfont(FONT);
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setfont(FONT);
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/* geometry */
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/* geometry */
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bmw = textw(TILESYMBOL) > textw(FLOATSYMBOL) ? textw(TILESYMBOL) : textw(FLOATSYMBOL);
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sx = sy = 0;
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sx = sy = 0;
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sw = DisplayWidth(dpy, screen);
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sw = DisplayWidth(dpy, screen);
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sh = DisplayHeight(dpy, screen);
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sh = DisplayHeight(dpy, screen);
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master = MASTER;
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master = MASTER;
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nmaster = NMASTER;
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nmaster = NMASTER;
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snprintf(mtext, sizeof mtext, arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, nmaster);
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bmw = textw(mtext);
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/* bar */
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/* bar */
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bx = sx;
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bx = sx;
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by = sy;
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by = sy;
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12
view.c
12
view.c
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@ -2,6 +2,7 @@
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* See LICENSE file for license details.
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* See LICENSE file for license details.
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*/
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*/
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#include "dwm.h"
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#include "dwm.h"
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#include <stdio.h>
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/* static */
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/* static */
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@ -149,10 +150,15 @@ focusprev(Arg *arg) {
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void
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void
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incnmaster(Arg *arg) {
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incnmaster(Arg *arg) {
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if((nmaster + arg->i < 1) || (wah / (nmaster + arg->i) < bh))
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if((arrange == dofloat) || (nmaster + arg->i < 1) || (wah / (nmaster + arg->i) < bh))
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return;
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return;
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nmaster += arg->i;
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nmaster += arg->i;
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arrange();
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snprintf(mtext, sizeof mtext, arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, nmaster);
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bmw = textw(mtext);
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if(sel)
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arrange();
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else
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drawstatus();
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}
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}
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Bool
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Bool
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@ -218,6 +224,8 @@ togglefloat(Arg *arg) {
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void
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void
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togglemode(Arg *arg) {
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togglemode(Arg *arg) {
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arrange = (arrange == dofloat) ? dotile : dofloat;
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arrange = (arrange == dofloat) ? dotile : dofloat;
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snprintf(mtext, sizeof mtext, arrange == dofloat ? FLOATSYMBOL : TILESYMBOL, nmaster);
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bmw = textw(mtext);
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if(sel)
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if(sel)
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arrange();
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arrange();
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else
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else
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