commit
1c7d57451b
2 changed files with 17 additions and 17 deletions
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@ -4,7 +4,7 @@
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> What are the bindings?
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This is suckless, mmmbud, the source code is the documentation! Check out `config.h`.
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This is suckless, mmmbud, the source code is the documentation! Check out [config.h](config.h).
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Okay, okay, actually I keep a readme in `larbs.mom` for my whole system, including the binds here.
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Press `super+F1` to view it in dwm (zathura is required for that binding).
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32
config.h
32
config.h
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@ -44,13 +44,13 @@ static const Rule rules[] = {
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/* xprop(1):
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* WM_CLASS(STRING) = instance, class
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* WM_NAME(STRING) = title
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*/
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/* class instance title tags mask isfloating isterminal noswallow monitor */
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{ "Gimp", NULL, NULL, 1 << 8, 0, 0, 0, -1 },
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{ "St", NULL, NULL, 0, 0, 1, 0, -1 },
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{ NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 },
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{ NULL, "spterm", NULL, SPTAG(0), 1, 1, 0, -1 },
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{ NULL, "spcalc", NULL, SPTAG(1), 1, 1, 0, -1 },
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*/
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/* class instance title tags mask isfloating isterminal noswallow monitor */
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{ "Gimp", NULL, NULL, 1 << 8, 0, 0, 0, -1 },
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{ "St", NULL, NULL, 0, 0, 1, 0, -1 },
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{ NULL, NULL, "Event Tester", 0, 0, 0, 1, -1 },
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{ NULL, "spterm", NULL, SPTAG(0), 1, 1, 0, -1 },
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{ NULL, "spcalc", NULL, SPTAG(1), 1, 1, 0, -1 },
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};
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/* layout(s) */
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@ -87,7 +87,7 @@ static const Layout layouts[] = {
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#define STACKKEYS(MOD,ACTION) \
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{ MOD, XK_j, ACTION##stack, {.i = INC(+1) } }, \
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{ MOD, XK_k, ACTION##stack, {.i = INC(-1) } }, \
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{ MOD, XK_v, ACTION##stack, {.i = 0 } }, \
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{ MOD, XK_v, ACTION##stack, {.i = 0 } }, \
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/* { MOD, XK_grave, ACTION##stack, {.i = PREVSEL } }, \ */
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/* { MOD, XK_a, ACTION##stack, {.i = 1 } }, \ */
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/* { MOD, XK_z, ACTION##stack, {.i = 2 } }, \ */
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@ -138,14 +138,14 @@ static Key keys[] = {
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{ MODKEY|ShiftMask, XK_e, spawn, SHCMD("st -e abook -C ~/.config/abook/abookrc --datafile ~/.config/abook/addressbook") },
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{ MODKEY, XK_r, spawn, SHCMD("st -e lf") },
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{ MODKEY|ShiftMask, XK_r, spawn, SHCMD("st -e htop") },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} },
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{ MODKEY|ShiftMask, XK_t, setlayout, {.v = &layouts[1]} },
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{ MODKEY, XK_y, setlayout, {.v = &layouts[2]} },
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{ MODKEY|ShiftMask, XK_y, setlayout, {.v = &layouts[3]} },
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{ MODKEY, XK_u, setlayout, {.v = &layouts[4]} },
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{ MODKEY|ShiftMask, XK_u, setlayout, {.v = &layouts[5]} },
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{ MODKEY, XK_i, setlayout, {.v = &layouts[6]} },
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{ MODKEY|ShiftMask, XK_i, setlayout, {.v = &layouts[7]} },
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{ MODKEY, XK_t, setlayout, {.v = &layouts[0]} }, /* tile */
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{ MODKEY|ShiftMask, XK_t, setlayout, {.v = &layouts[1]} }, /* bstack */
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{ MODKEY, XK_y, setlayout, {.v = &layouts[2]} }, /* spiral */
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{ MODKEY|ShiftMask, XK_y, setlayout, {.v = &layouts[3]} }, /* dwindle */
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{ MODKEY, XK_u, setlayout, {.v = &layouts[4]} }, /* deck */
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{ MODKEY|ShiftMask, XK_u, setlayout, {.v = &layouts[5]} }, /* monocle */
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{ MODKEY, XK_i, setlayout, {.v = &layouts[6]} }, /* centeredmaster */
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{ MODKEY|ShiftMask, XK_i, setlayout, {.v = &layouts[7]} }, /* centeredfloatingmaster */
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{ MODKEY, XK_o, incnmaster, {.i = +1 } },
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{ MODKEY|ShiftMask, XK_o, incnmaster, {.i = -1 } },
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{ MODKEY, XK_p, spawn, SHCMD("mpc toggle") },
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